Update 1.6 changelog: bugfixes and QoL improvements
Be Kind To Yourself » Devlog
What’s inside the new update?
- A bugfix that fixes the hard crash when a shape gets removed while getting hit (for sure, this time :)) (thx hekhound and Niashi for reports!)
- Owls now make a hoot sound when activated so that it’s easier to recognize mistakenly activated owls by ear (thx parchmentEngineer for the suggestion!)
- An optional quality of life improvement that highlights a group of activated shapes that is okay to send off. While playing, open the Playdate menu and activate it there.
- A nicer beat animation using a the top half of a very fancy cosine function!
I worked on this update for some time and I hope that the highlights (so far I’m not sure about the name, haha) will be interesting for players! It’s one of the features that I wish were in the game from the start but I only came up with it several months after release.
I’d like to turn them ON by default in the next update (the main thing in that one should be a revised tutorial) but I’m curious about what you’ll think about them. They should make the game easier for beginners and crazy folks playing at speeds above 50, too 🙂
Let me know what you think! Thanks for playing! :)
Files
bkty-69-itch.zip 11 MB
14 days ago
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Be Kind To Yourself
Puzzle arcade game running at 120 beats per minute.
Status | Released |
Author | Mouflon Cloud |
Genre | Action, Puzzle, Rhythm |
Tags | 2D, Arcade, combos, Playdate, Score Attack, Shoot 'Em Up, Side Scroller, Singleplayer |
More posts
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- Update 1.5 changelog: time to 100k bugfixOct 25, 2024
- Update 1.4 changelog: recovering from a lost ship is now easierJun 11, 2024
- The Making of Be Kind To Yourself (post-mortem)Jun 10, 2024
Comments
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I'm still fairly rubbish at this, but it's a brilliant game and the highlights option definitely doesn't hurt :D